Translations:Update and version/2/en

From Installing and Using Pat Wilson Campaign Generator
Revision as of 16:07, 4 June 2021 by FuzzyBot (talk | contribs) (Importing a new version from external source)
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12.2.4
Added Typhoon
Added Fokker D8
Added 41 Squadron flying Spitfire Mk XIV
Reverted 349 Squadron to Spitfire Mk IX
Changed 193 squadron to Typhoon with a focus on ground attack
Added 15 new vehicles and guns
Made battles context aware to be manned with British or American units
Fixed missing airfield structures

12.2.3
Added squadron level target preferences.
- Allows squadrons to be directed towards specific target types
- Target preference for P-47 units some is trains
- Added shipping target preference to 45th Bomber regiment (A20)
Made several P-47 squadrons prefer ground attack
Moved units closer to the front on Kuban map April 1943
Fixed case where battle was not being generated when it was required
Fixed case where Ai scramble missions could have a zero altitude waypoint

12.2.2
Improved performance of the waypoint editor screen
Improved (slightly) performance of the map screens
Press new button edit waypoint details to edit
Fixed error that cause incorrect intercept waypoint altitudes

PWCG 12.2.1
Limited assignment of entities to structures in target zones (performance).
Fixed error that could cause missions to fail to generate

PWCG 12.2.0
Make planes exit attacks more quickly
- When one or two planes goes bingo bombs the rest will jettison remaining ordnance and exit after 30 seconds. Rewrite of strategic intercept
- Use more realistic targets.
- Multiple enemy flights based on air density config
- Enemy flights are escorted
- Improved spotter position
Included more airfield and city blocks as targets to make airfield and city attacks more likely to trigger.
Expanded structure inclusion box to encompass the flight path of all human players.
Allowed possibility to escort bombers or ground attack
Added enemy scrambles to escort missions when the escorted flight is attacking an airfield
Fixed incorrect (low) altitude of ingress waypoint on strategic intercept and transport missions
Fixed spelling of opportunity in mission briefing
FIxed missing plane codes.
Fixed Me262s could not take off from airfield (moved to different field)

PWCG 12.1.2
Got plane markings working for 354th
- Will work for other units too but they need blank skins
Fixed null pointer scenario in markings manager
Fixed error that would cause AI squadrons not to upgrade to better planes (thanks for the code review bgreman).
Fixed error: glass head rest on the 109 should not be a stock modification as doing so prevents other head rest options.

PWCG 12.1.1
Fixed packaging error that left out iconic single mission configs

PWCG 12.1.0
Iconic mission from the main screen
- Generate an iconic mission without the campaign.
- Good way to kick off one of these scenarios if you just feel like playing one Use auto generated unit codes
- From Murleen
- Makes use of the new unit code decal feature
- Only available on the P51 for now
Added several missing modifications for WWI planes
Standard Modifications
- Makes the most common modifications standard.
- Things like a mirror in WWII or optional instruments in WWI
- Alleviates situation where there are more modifications than the screen can handle (Pfalz has 9!)
Fixed situation that would prevent airfield AAA from spawning.
Fixed incorrect ground attack payload for Spitfire Mk XIV

PWCG 12.1.1
Fixed packaging error that left out iconic single mission configs